
Epic Rampage
Epic Rampage
Rock-Paper-Scissors Roguelike
The classic game turned into a tactical roguelike combat system.
Build your elements
Each element (Rock / Paper / Scissors) has its own effect slots. You can insert artifacts into these slots to make your hand more lethal and defeat your opponent.
Deep build system
Combine dozens of effects, buffs, and triggers to create unique strategies. Create your own combinations to create deadlier combos that your opponent won't be able to recover from. And after defeating one, move on to the next one.
Reactive combat
Effects can be triggered not only by winning, but also by losing, drawing, and specific enemy behaviours. This will help you in difficult moments when everything is going wrong. Read the descriptions carefully and craft your build wisely.
Status system
Poison, fire, reflect, lifesteal, shields, weaken, and other combat mechanics.
Meta progression
Upgrade your arms to increase your base stats (Health, Armor, Attack). Each arm controls a specific stat.
You can also upgrade slots in your arms to equip more powerful and rare items.
Relicts
Between matches, you're given the choice of a Relic. You select the one you like and you keep it permanently. It can be activated during combat with Battle Currency you earned during that encounter. Use them and turn the battle in your favor.
From the authors
We wondered if we could make a roguelike game out of literally any starting concept, by taking simple well-known non-roguelike mechanic and adding all sorts of clever tricks to it. Well, it turns out we can and eventually we got a RPS roguelike game. Perhaps we could even make a roguelike game out of a sitting-with-grandma simulator, but that's for later. So, check out our attempt at making a game out of a well-known mechanic.








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