
Dungeon Roll
ABOUT THE GAME
This is a minimalist PvPvE roguelike where two players fight on a map filled with enemy mobs. To grow stronger, players farm experience, level up, and choose one of several random permanent modifiers. Modifiers come in three types: boosting your character, weakening your opponent, or empowering the world to make the game harder for both players. Hero stats can scale infinitely, turning each duel into a race of builds and counter-builds. Rooms on the map reset after players leave them, pushing both sides to keep moving and competing for chests containing valuable resources. The match ends when one player manages to kill the other.
KEY FEATURES
Defeat monsters in the dungeon and receive experience coins from them.
As you level up, spin the slot machine. Earn bonuses. Or send debuffs to your opponent.
Defeat another player. Kill them yourself or weaken them as much as possible in the slot machine. Let the monsters in the dungeon defeat them.
GOOD LUCK
| Published | 19 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Publisher | |
| Authors | elmortem, Remka1986 |
| Genre | Action |
| Made with | Unity |
| Tags | Dungeon Crawler, Multiplayer, Roguelike |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Multiplayer | Ad-hoc networked multiplayer |





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