Here's a mechanic I thought of. It basically is what I call "Gum Bounce". Any gum the player can bounce on can be identified by it being more rounded than the other gum stuff. Bouncy Gum can be bounced off of from any height, and if the player presses jump at the right time, they gain more height.
I really like the concept of your game, but moving around using WASD and SPACE as well as the mouse for the camera feels a little awkward. I keep falling into spikes!
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Here's a mechanic I thought of. It basically is what I call "Gum Bounce". Any gum the player can bounce on can be identified by it being more rounded than the other gum stuff. Bouncy Gum can be bounced off of from any height, and if the player presses jump at the right time, they gain more height.
Very cute! I'd love to see it expanded. A better camera, or at least better controls for it, would be nice, though.
Thank you. Can you advise me anything with control in the game?
I really like the concept of your game, but moving around using WASD and SPACE as well as the mouse for the camera feels a little awkward. I keep falling into spikes!
I really like your graphics, well done! :)
Thank you, I found a solution with the camera, but maybe you will also advise something with control in the game.
Maybe some ghosting on the jump? I failed a lot on the last jump of the first level...
I really like the art style. There's something very pleasing about it.
Good idea, I'm try to fix jump using ghosting.